2026–2027 catalog
Courses.
Find required courses and electives. Check credits, prerequisites, and how each course counts toward your certificate or degree.
39 courses
ART 1103 credits
Drawing I ↗
Perspective and visual perception studied as related to developing artistic visual growth in perceiving our environment. Emphasis on analysis of objects and their compositional placement within pictorial construction. Application of design principles.
ART 1123 credits
Two-Dimensional Design ↗
Introduction to visual language utilized in all areas of art. Basic compositional principles and elements of two-dimensional design practiced through assigned projects. Various media explored. Application of design principles.
ART 1133 credits
Three-Dimensional Design ↗
Study of design principles with emphasis on three-dimensional aesthetics. Planning of sculptural, utilitarian, and environmental objects. Application of design principles.
ART 1143 credits
Color ↗
Principles of color theory related to the visual arts. Includes variety of media. Application of design principles.
ART 1393 credits
Fundamentals of Video Editing ↗
Basic techniques of capturing, editing, and distributing video content. Hands-on application of techniques for digital video; editing vocabulary; and sharing digital video. This course is cross-listed with FMA 139.
ART 1603 credits
Printmaking I ↗
Introduction to printmaking techniques including monoprint, collograph, relief and elementary intaglio printing. Exploration of different methods of inking, registration, hand and press techniques. Application of design principles.
ART 2003 credits
Art History: Paleolithic Period through the Late Middle Ages ↗
Western art from the Paleolithic Period to the Fourteenth Century. Two and three-dimensional art and architecture evaluated in historical and cultural context. Application of design principles.
ART 2013 credits
Art History: Pre-Renaissance through the 21st Century ↗
Western art from the Fourteenth to the Twentieth Century. Two- and three-dimensional art and architecture are evaluated in historical and cultural context. Application of design principles.
ART 2143 credits
Digital Illustration ↗
Contemporary styles in vector graphics and digital drawing. Skill development in emblem, character, and information graphics design using industry standard software. Application of design principles.
ART 2963 credits
Internship: Art ↗
Supervised field experience with businesses, corporations, government agencies, schools and community organizations to expand career interests and apply subject knowledge relevant to the workplace. Individualized internship placements to develop personal and professional skills, including professional ethics, leadership, and civic responsibility. [Repeatable for a total of 6 credit hours toward degree/certificate requirements.] S/U grading only.
COM 1003 credits
Introduction to Human Communication ↗
Introduction to the essential elements of human communication and behavior, with emphasis on intrapersonal, interpersonal, group, public communication, and oral communication skills important to personal and professional settings.
DES 1003 credits
Digital Design Studio ↗
Fundamentals of digital compositions. Technical and creative use of raster and vector image manipulation software. Examination of industry-standard tools and workflows for image capture, print design production, multi-page layout, and web interface prototyping. Projects emphasize nondestructive methods, component reuse, asset packaging, and preparing files to stated output specifications. Application of design principles.
DES 1013 credits
Principles of Visual Communication I ↗
Introduction to design as a language and process for creative thinking and realization. Explains design elements, principles, and typographic fundamentals for structured layouts. Studio work develops roughs into deliverables with iterative refinement and professional file preparation.
DES 1023 credits
Letters and Typography ↗
Study of typographic anatomy, classification, and historical conventions with practice in micro-typography and hierarchical systems. Theoretical exercises in spatial and textural qualities of type and an introduction to letterform nomenclature. Studio assignments produce editorial layouts and professional typographic deliverables prepared to specification.
DES 1033 credits
Principles of Visual Communication II ↗
Visual design exploration as language and process for creative thinking, realization, and communication. Teaches designing with complex page systems integrating type and image. Studio emphasis on analyzing constraints, iterative development, and delivering vendor-ready print productions.
DES 2043 credits
Web Design ↗
Foundations of interactive design including page structure, basic information architecture, and component-based interfaces using industry-standard frontend languages. Students learn about WCAG-aligned accessibility, optimize media performance, and preparing web assets to specification.
DES 3053 credits
Applied Design I ↗
Development of brand systems across print and packaging. Studio work includes the construction of original forms and dielines, physical mockups, prototyping, and delivery of vendor-ready files supported by documented rationale.
DES 3063 credits
User Experience Design ↗
Planning and execution of UX research, user flows, journeys, and information architecture to design interfaces under stated constraints. Usability evaluation, WCAG-aligned accessibility, and annotated documentation support a case-study narrative.
DES 3073 credits
Applied Design II ↗
Integration of cross-media campaign deliverables within an identity design system. Strategic communication and information design is applied to studio projects in both print and digital media. Students incorporate accessibility and vendor specifications, manage complex asset pipelines, and present client-style presentations with evidence-based decisions.
DES 3083 credits
Interaction Design ↗
Explores theories related to the design of motion graphics and interaction in multi-screen flows using design system components. Students engage in hypothesis-driven prototyping and testing. Emphasis on accessibility, instrumentation, and delivery of production-ready user interface assets.
DES 3103 credits
Experiential Design ↗
Examination of experiential design for built environments with emphasis on wayfinding, placemaking, and branded interventions. Students apply inclusive design principles to create legible, multisensory spatial communications using typography, contrast, lighting, projection mapping, tactile cues and integrate static signage with interactive media while measuring impact on user navigation.
DES 4093 credits
Design Project Research and Production I ↗
Definition of a capstone design studio project, mixed-method research planning, and evidence-based requirements defined with measurable acceptance criteria. Students scope schedules, map applicable standards, construct project architecture, plan for accessibility constraints, and defend their research proposal in a formal presentation.
DES 4103 credits
Brand Strategy: Tactics & Digital Tools ↗
Brand strategy for cultivating enduring customer relationships and fostering competitiveness in evolving digital markets. Tools and tactics to create persuasive content, utilize data for media design, and strategize with paid and owned digital media. Skills in strategic storytelling, content calendars, and social media strategy for a comprehensive understanding of digital branding.
DES 4113 credits
Design Project Research and Production II ↗
Production of capstone design studio project deliverables to implementation specifications with accessibility checks and remediation. Work is validated against acceptance criteria while managing schedules, budgets, documentation, and handoffs. Iteration and critique are used to move projects forward.
DES 4134 credits
Design Capstone ↗
Finalization and presentation of a comprehensive capstone design studio project to a stated professional standard, including vendor-ready files and outcome evaluation against metrics. Students remediate remaining issues and curate a complete case study for defense.
DES 4142 credits
Portfolio ↗
Curation of an interactive, professional portfolio that synthesizes research, accessibility, execution quality, and project management. Students develop case studies, align content to industry expectations, and prepare supportive professional materials to help them seek employment.
ENG 1013 credits
College Composition I ↗
An introduction to academic writing with a focus on rhetorical awareness, critical thinking, and the writing process. Students will learn to produce and revise organized and original writing that integrates support from sources.
ENG 101H3 credits
College Composition I Honors ↗
An introduction to academic writing with a focus on rhetorical awareness, critical thinking, and the writing process. Students will learn to produce and revise organized and original writing that integrates support from sources. Advanced learning activities for honors students.
ENG 1023 credits
College Composition II ↗
This course builds upon skills learned in ENG 101 to emphasize academic research, critical reading, and the application of rhetorical strategies. Students will learn to write for specific audience, purpose, and context and to identify and synthesize information from reliable sources.
FMA 1003 credits
Animation Principles ↗
Introduction to fundamental principles of animation. Film viewing, basic theory and mechanics of animation, and how those skills apply to specific careers. Emphasis on the fundamentals of character design, storyboarding, and layout through the creation of a short animation project.
FMA 1083 credits
Social Media Planning and Implementation ↗
Establishment and maintenance of social media channels for professional promotion including YouTube, TikTok and Instagram. Includes both the production of content as well as marketing and business strategies for promoting the channels.
FMA 1133 credits
Stop Motion Animation ↗
Introduction to fundamental principles of stop motion and experimental animation. Experiments with lighting, staging and camera placement while animating three-dimensional materials shot with a digital camera in real three-dimensional space.
FMA 1383 credits
VFX and Motion Graphics ↗
Industry standard software used to combine filmmaking, video, images, and sound to communicate dynamic 3D titles and visual effects (VFX) and can be applied in a wide range of communication fields inducing commercials, title design, television, social media, games, music videos and websites.
FMA 1503 credits
History of American Cinema ↗
Survey of American film as an art form, an industry, and a system of representation and communication. Technical, aesthetic, and cultural aspects of cinema and the reading of film as a means for communicating American ideals, values, and attitudes.
GEO 1053 credits
Introduction to Cultural Geography ↗
A geographical exploration of the human landscape, examining aspects of culture such as language, religion, political organization and economics.
MAT 1423 credits
College Mathematics ↗
Topics and applications in counting, probability, statistics, dimensional analysis, mathematical modeling, and consumer mathematics.
MAT 1523 credits
College Algebra ↗
Modeling of applications using linear, quadratic, exponential and logarithmic functions. Introduction to solving systems of equations using matrices. Duplicate credit for MAT 152 and MAT 182 will not be awarded.
PHY 1004 credits
Introduction to Astronomy ↗
Cycles of the sky, astronomical observations, history of astronomy, gravitation, light, optical instruments, stellar evolution and classification, galaxies, cosmological theories, survey of the solar system, and life in the universe. Preparedness Recommendations: one year of high school algebra or passing grade in MAT 092 or satisfactory score on mathematics skills assessment.
PSY 1013 credits
Introductory Psychology ↗
Introduction to psychology through such topics as the scientific method in psychology, survey of different fields in psychology, heredity and environment, intelligence, emotions, motivation, nervous system, and learning processes.